I heard you can hook window handle and use this window as OpenGL canvas.开发者_运维知识库 I know how to hook windows, but I can\'t find how can I draw on this window.
I\'m having a problem using Eclipse CDT, where it does not recognize some OpenGL functions. I have the header included from
I\'m trying to use OpenGL VBO\'s, but the functions associated with their use, glGenBuffersARB() for instance, are all undefined.Immediate mode functions are fine of course, it\'s only these.
I´m trying to make a dynamic point cloud visualizer. The points are updated every frame with Kinect Sensor. To grab the frames I´m using OpenCV and GLUT to display.
I was wondering, is it possible to run a multi-window OpenGL application on more than one GPU simultaneously? To be more specific, let\'s say I\'ve created an application with two windows each sharing
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I\'开发者_高级运维m trying to draw a simple crystal that rotates on its axis.I can get the shape right easily enough by drawing a pyramid and then drawing it again upside down, but I\'ve got two probl
I am starting to learn OpenGL and I was wondering if it is possible to have it draw on a video memory buffer that I\'ve obtaine开发者_如何学God through other libraries?For drawing into video memory yo
I was wondering if there is开发者_StackOverflow a rasterization library (like Cairo is for C) written in Java, that uses Jogl as it\'s backend.GLG2D does pretty much what you want.You can draw using t
We have a hard time figuring out rendering to texture using framebuffer objects. We have managed to draw our texture unto another texture, but the texture isn\'t centered.