Working on a game, and I was 开发者_C百科testing out my renderer.It unfortunately only runs at about 4 frames per second.Profiling reveals that surprisingly, only 5% of that runtime belongs to my code
What is the difference between the functions glGenBuffers()/glBufferData()/etc, and the functions with ARB appended to the function name glGenBuffersARB()/glBufferDataARB()/etc.I tried searching aroun
I am attempting to use texture coordinates from a pre-generated PNG file on a 3d world of quads loaded into Java with LWJGL\'s slick-util extension.
I am trying to render some old level data using the glDrawRangeElements() command. My vertices are set up correctly, my indices are set up correctly, but I can\'t seem to get it to render. I finally c
I\'m getting some undefined references when building my project. Here\'s the build log: **** Build of configuration Debug for project test ****
I\'m trying to make a simple game of pong using SDL and OpenGL in C++ and I\'m having trouble displaying any sort of OpenGL image onto the screen and was wondering if anybody could help:
I\'m not very familiar with wrapping between Java and C++. But i need to wrap Java window input to c++ and get window context, that i assign to ogre. I know it\'s possible, because Ogre4J uses somethi
I have a 2D VBO object that represent points in 2D space. What is the be开发者_高级运维st way to draw an arbitrary shape at that point? Lets say I wanted to draw a red \'X\' at each.
In Matlab I have import javax.media.opengl.GL; How do I now use OpenGL? Can anyone provide a very small sample?
I have developed a scientific code package (for collisional/gravitational N-body simulations). It does not require any libraries to run. People can download it and simply type make to compile it. I wa