A few friends and myself have been working on an XNA RPG once a week for the last year. Our battle engine is basically finished, and now we\'re working on overworld exploration.
How do you add a SurfaceView showing the camera preview as the background of the BaseGameActivity of AndEngine (Physics Example).
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I really want to add Lua Scripting to my Game Engine. I am working with Lua and bound it to C++ using luabind, but I need help to design the way I will construct my Game Entities using Lua.
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I\'m looking for a VERY easy to use 3d game engine. I wan开发者_JAVA百科t to program only the logic of the game, and don\'t want to have to concern myself with graphics. I just want to be able to down
Open-source urban driving simulator needed to build an automated taxi driver. The dream feature-set may include:
I\'m looking for some idea\'s how best to store spawn information for a side scroller. The game I\'m writing is very similar to Super Mario Bros. What I\'m trying to implement is as you move through a
What are the hardw开发者_JAVA技巧are and software tools required to import physical worlds into a game engine? Can i use a HD camera to do that? What do the popular game engines support?As far as I kn
Anyone knows of a tool like GameSalad for PC in which you don\'t have to write scripts or anything but just use the existing behaviors and events to create custom game logic?