I am trying to install android application in factory test mode. I make device(beagle board) to enter into factory test mode with corresponding android froyo 开发者_开发知识库build. It is entering fac
I\'m nearing the end of a introductory game programming class, and would like to combine the skills I learned in class with my previous OOP experience to create a small library for making 2D games.My
I don\'t fully understand what\'s happening behind the scenes when we inject dependencies into controllers and models.
I often do PHP projects designed to scrape hierarchical data from web pages and save them to the DB (essentially, structure the data - think scraping government websites that do have the data, but do
I was wondering on how to set properties on which objects which are returned by the concrete factory. The factory can return objectA with properties A and B, but it can also return objectB with proper
I\'m struggling with how i\'m going to design my service fetching pattern i\'ve come up with this so far:
In most of the factory pattern implementat开发者_如何学运维ions, the getInstance method is usually declared as static. The main advantage of factory pattern is to hide the implementation details, but
I have been reading about Factory pattern a lot lately. I am trying to figure out the best way to implement it. In the book C # Agile Principles patterns and practice the recommendation is to create t
I am currently working on a project where I am attempting to hide as much detail about a hierarchy I have created as possible. I want to do this to minimize the amount of information the user needs to
My factory class has a collection of classes, I don\'t want that dependency, when I add a subclass of SuperClass I need the factory file to stay unchanged