I am really confused about these three terms. My understanding is that: in the Factory pattern, there is no concrete factory. The factory builds the new objects according to the parameters.
does a factory just return an implementation of an interface? 开发者_JAVA百科Is that the job?Sometimes that\'s all a factory does, but they can also:
I don\'t have a lot of experience with the factory pattern and I\'ve come across a scenario where I believe it is necessary but I\'m not sure the I\'ve implemented the pattern correctly and I\'m conce
I\'ve got some code like this: public abstract class Foo { public static Foo getFoo() { return new FooImpl();
I want to create a factory for creation of objects implementing an abstract interface, which would return a reference to the object that is kept internally, and objects are not replicated. The idea is
This is a dirty thing to do, and I feel dirty for doing it: public abstract class InterestRate { // irrelevant details
I am trying to understand the Abstract Factory design pattern. I am having a lot of trouble with it. I am trying to use the following example to develop a UML class diagram:
I\'m reading Programming Perl, and I found this code snippet: sub new { my $invocant = shift; my $class= ref($invocant开发者_运维百科) || $invocant;
I am writing a payment service class in Dart that wraps more than 1 payment provider. The expectation is the caller can simply switch one to another without any hassle.
I have a library for 3D geometry.开发者_运维技巧 The library has classes like Point, Vector, Axis, Plane etc. The library has an interface and implementation hierarchy but simply all classes inherits