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How do I calculate the pitch, yaw, and roll angles for a point in 3D space? I\'m working on a game where the player 开发者_StackOverflow社区character must face towards an object that\'s flying around
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I just wantedto know if there are 3-D eng开发者_StackOverflowines available for flex other than PaperVision?
What are my options for 3D plotting in Python? It also must be redistribu开发者_JAVA技巧table. I assume you\'re asking for reccomendations, rather than just what modules are available...
I have a 3D viewport that uses the TrackBall of WPF 3D tool to rotate the object by mouse. As a result, I get a single AxisAngleRotation3D with Axis vector like (0.5, 0.2, 0.6) and Angle of e.g. 35. T
I have a QGraphicsView and a slide show of QGraphicsScenes, at the moment when the user switches to the next slide I just change the Scene that the View is looking at and it changes instantly to refle
Real-life case (helps understand the question) I am building a device that can freely rotate around all its axis (x, y, z) and is equipped with:
the following text is a bit l开发者_C百科enghty as I wanted to make sure that people with similar problems that e.g. google this page can easily follow the exact problem and its solutions easily. But
I\'m developing a scientific application that has to estimate (as best as possible) the time difference between an object getting drawn in the video back buffer and the point at which that object actu