Does a 3D vector differ from a 3D point tuple (x,y,z) in the context of 3D game mathematics? If they are different, then how d开发者_开发知识库o I calculate a vector given a 3d point?The difference i
I\'m planning to write a 3D FPS game, based on WebGL. Should I use some WebGL framework? What 开发者_开发技巧is the most active and popular WebGL library today? Does it support LOD, Heightmaps, CO
Ok, here it goes: I managed to compile the .xcodeproj provided with the last zip achive into a .a library file (a static library then).
In Panda3D, I have the following code self.manager = FilterManager(base.win, base.cam) self.sceneTex = Texture(\"scene\")
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I have been trying to develop a 3D data-visualization software, and now I need to find a way of quickly generating 3D grids in 3DS Max to use like a 3d-chart reference scale-map. I am new 开发者_如何学
I can\'t figure out how to get glDrawElements to not connect everything it draws... //Draw Reds glEnableVertexAttribArray(vLoc);
What\'s the difference between a typical HDR rendering pipeline and a normal rendering pipeline? (i.e. bpp differences? Some additional post proces开发者_JAVA百科sing step?)HDR rendering requires the
I know 3D rotation is well documented on SO and many other sites, but despite reading countless explanations I still haven\'t figured out where I\'m going wrong. My background is in art and design, no
Why is there a W term in 开发者_开发知识库a lot of 3D API\'s Vector class (i.e. Vector4(x, y, z, w) ) ? Are there math operations that absolutely require the W term?This is a special representation of