I am working on a lab and need some assistance if possible. I have created a multidimensional array which is populated with random integers >= 0 up to 100 (inclusive) and I am attempting to apply Pri
I have to create library that render static, simple shapes with some 3d effects such as rotation and bevels. Shapes can contains开发者_C百科 text or image on it.
After reading the two nice posts Algorithm for simplifying 3d surface? https://stackoverflow.com/questions/838761/robust-algorithm-for-surface-reconstruction-from-3d-point-cloud
I have a .开发者_高级运维obj file with 4 faces (polygon) How can i convert the 4 faces polygon to 3 faces triangles?
Here\'s the problem at a glance: http://i55.tinypic.com/2uy6nah.jpg I have 3D models of teeth in STL format (simple binary/ASCII format storing triangulated mesh as a collection of facet vertices and
I\'m making a 3D game in XNA using Ox Engine. There is very little documentation and I have been surviving thus far, but now I\'ve hit a logical road block for a good while and I think it\'s time to a
I\'m working 开发者_StackOverflowon a game that should run on as many platforms as possible, and was wondering if there are any good 3D libraries that run on Windows Phone 7 and Mono (Windows and Linu
I\'m trying to create a 3d scatter plot with spheres us开发者_Go百科ing a data file of the format:
I have a project in which I would like to programatically create and render a 3d animation based upon input.I originally asked here on stackoverflow if Blender was right for the job, and the response
I have a project in which I would like to create a 3d animation based on some data.Given specific points, I\'d like to create an animation including spheres, lines, some shading, and a moving camera.I