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Very simple 2d and 3d graphics library

I have to create library that render static, simple shapes with some 3d effects such as rotation and bevels. Shapes can contains开发者_C百科 text or image on it. Something similar to this:

Very simple 2d and 3d graphics library

I think that with GDI+ it will be hard to implement so is there any CLS compliant library that will help me with rendering?

P.S. I can not use WPF.


Try to read the following stackoverflow page to choose the engine:

What to use? Tao, SharpGL, OpenTK, DirectX P/Invoke, XNA, MDX, SlimDX, Windows API Codec Pack

One example for the Tao framework with C# can be found in codeproject:
OpenGL 3D Navigation with Tao and C#


You could try SFML: main page - features (includes bindings).

It's got a Shape primitive, is based on OpenGL rendering and includes support for shaders.

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