I\'m trying to doa 开发者_C百科simple perspective projection in the process of rasterizing a 3D point. Here are all the matrices and other info. All Matrices are row major. The coordinate system is Ri
I am working on a simple 3d software renderer but one thing I\'m no sure about is how to actually draw it all on the screen. What could I use to draw a wireframed cube ?
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I\'m fairly famili开发者_开发知识库ar with C / C++ / java, but I have mostly only ever done command line programming (with the exception of GUI in java).
I have created a flat square in a java 3d enviroment, and at the moment it is white, i have tried to apply a texture but it just changes to grey! i know the code is correct as if i set the appearance
I want to write something like this: http://www.youtube.com/watch?v=5S4KpCkHDqM I mean, I want to have 2D gaming space, but to have stylized as 3D, so my cha开发者_高级运维racters will move on the sur
I am writing a python converter that takes in an .obj file and outputs it in another format. I\'ve noticed that .obj files have a lot of duplicate vertices, and a lot of the faces refer to these dupli
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I would like to create a Sph开发者_如何学Goere, actually a globe. But i can\'t seem to find any helpful information about how to handle the vertices and indices to a sphere, how to set them up. Could
For a school assignment me and a friend have been working on rendering a cube on a 2D surface(the screen) using a 2D-library(slick)