We are making a 3D game for school that runs on the Xbox 360. We have a huge level that consists of about 100 parts, each part consists of a lot of meshes which consists of a lot of vertices. We have
I have a 3D object stored in an unknown binary format. I opened it in a hex editor and noticed that the first line said \"OBJF\", followed by some lines that were translated as material and texture na
I have a set of points and i want to draw a curve which should be approximated to original curve. Let say ,in hawk-eye system(used in cricket) i have a set ofco-ordinates of ball duringthe entire flig
I have a question. I know that its not possible to parse .obj 3D graphics file开发者_运维问答 using JavaScript and we have to convert it into some other format (preferably JSON). But I want to know wh
I\'m having a problem with one of my functions, I\'m working on a simple tile map editor, and I\'m trying to implement a 3D array to keep track of tiles (x,y, layer). Before this I had a 1D array wher
On Android, is it possible to create a texture in Java and pass its texture id/handle over thro开发者_JS百科ugh JNI to a C++ based 3d rendering engine?The texture identifier to OpenGL is just an integ
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Hi Ho开发者_Go百科w can I extrude cut (like solidworks) a 3D model? Is there an easy way or I have to do some complex calculation?What you want to do is part of a discipline called Constructive Solid
I have some triangle polygons and drawing them in a traditional way: (android-java code) gl.glDrawArrays(GL10.GL_TRIANGLES, i, j);
I am encountering problems while trying to create a 3D (2D mapped) graph. The data I am generating should create a 3 dimensional normal distribution bump, or, when \"mapped\", it should look like a