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Starting 3d game development [closed]

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I want to try myself in 3d game development for iOS. And so I want to create a simple game just to see how the things work. In this game I want to have a level designed in max or blender and imported in my game. This level should include physics (for example some walls on a plane). I'm thinking about using Bullet phys engine. And I want to have a character that is able to move on this level (the walk have to be animated).

Please provide me some tutorials, source code or 开发者_如何学运维suggest some books. Also it will be great suggesting some game engines to use!


Check out Unity for iOS http://unity3d.com/

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