Slogging through the list of OpenGL API usage performance warnings given by the Analyze instrument, I am finding that we are generating several logical buffer loads per frame - places where we are not
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Can you give me hint to any good SkyBox example in OpenGL ES 2.0? I have found only OpenGL and does not work for me.
Quads are not included in OpenGL ES 2.0 as they were in 1.1. With the programmable pipeline offered by OpenGL ES 2.0, how can I simply draw a texture (originally a png file) into 4 defined points?
I am trying to port the Orange Book brick shader to OpenGL ES 2.0 and I am running into problems with the lighting.With out the lighting I see the bricks, but with it the shape is just black.
how do i rotate verticies in opengl es2 in es1 i can just do glRotatef(transY, 0, 0, 1); how开发者_C百科ever underes2 it crashes
In OpenGL ES 1, I have a function like the following for setting up the coordinates of an image: glTexCoordPointer(2, GL_FLOAT, 0, coordinates);
I try to compile shader in a book: Opengl es 2.0 programming guide- chapter 10 - linear fog by both RenderMonkey and Visual studio 2008
This question already has answers here: Closed 11 years ago. 开发者_运维技巧 Possible Duplicate: Does the Android Emulator support OpenGL ES 2.0?
I want to to run several shaders one after the o开发者_如何学Pythonther (mostly image processing), the output of one being the input of the following. I wonder if there\'s a performance gain to use on