I am passing an array of vertex indices in som开发者_如何学编程e GL code...each element is a GLushort
I need to position sky sphere in 3D space right where camera is. I set up camera as follows: public void onSurfaceChanged(GL10 glUnused, int width, int height) {
I am currently using GLSL shaders to render effects to live video on iOS devices. The video resolution is 640x480. When you capture a picture, the image can come in at any res开发者_运维知识库olution
I want to use opengl es tlo form some geometries like arrows, tria开发者_C百科ngle etc. and a camera preview class to display camera image in my android application. I want to know, if I can use nativ
Apple suggests using the GLubyte data type for col开发者_如何学JAVAor data on iOS, so I am trying to get this to work. The result I get is that all color components <255 are completely black, and o
I need some help on 3D picking. I am using the way it works here. In short, what I have is: normalizedPoint[0] = (x * 2 / screenW) -1;
Is it possible to use hardware accelerated graphics with OpenGL ES (preferably 2.0) when developing with PhoneGap?
Since OpenGL ES 2.0 is no开发者_如何学Ct backward-compatible to OpenGL ES 1.x because of it\'s lack of pipeline functions, but current Android devices support both standards, I wonder if it will remai
I am currently working on an OPENGL ES 2.0 project. I am making a bar graph application. I have achieved success in making the graph. I am trying to insert text on the graph. I found out that there is
Years ago I learned a bit of OpenGL (version 2.0). The basic examples were all very easy. One could draw a colored triangle with a few batch commands (such as glVertex[...]).