I have my app give a notification when a Game Center achievement is achieved/reaches 100%, however it shows the notification every times the user completes it, but I only want it to notify the first t
I\'m experimenting with adding Game Center support to our game. It already has OpenFeint support but we\'d also want to support GC.
I am trying to unlock an achievement in the game i am making for the iPhone but being rather unsuccessful.
I\'m trying to detect whether the local player authentication is working or not and it appears that I always ge开发者_JAVA技巧t a positive result.
A player cannot be logged into Game Center from multiple device开发者_StackOverflow社区s at the same time, correct?Just logged into the same account on my iPhone and iPad. So you can be logged in at t
Hi I\'m a new bie in Game Center for iOS.I\'m trying to add the multiplayer feature using matches to my game and following the documentation.
When reporting scores to Game Center, if the method -reportScoreWithCompletionHandler encounters an error does that开发者_高级运维 necessarily imply the score was not posted? Or are there occasions wh
this is a likely silly question. But I added Game Center to my app and now I want to add achievements, too. So I created a test achievement on itunesconnect and copied this method:
i\'m in the early stages of my first game for iOS. i wonder how you guys log all your statistics for the game. currently i\'m only u开发者_运维百科sing gamecenter to track the highscore.
In a game I am developing using GameCenter, I want to handle the following scenario: the user starts up the game. He is shown the system alert that prompts him to log on GameCenter. He ignores it fo