When my app start it should promt user to log into gaming center so that I can retrieve his nickname and then use it later to display his name,
I have a crash on this line with bad acce开发者_JAVA技巧ss. if([GKLocalPlayer localPlayer].authenticated == YES)
Right now I am working on a Black Jack开发者_如何学JAVA game for iOS and would like to have a leader board that shows which players currently have the most \"money\". So if they get a high score and t
Is it possible to decrease a user\'s points in Game Cen开发者_如何转开发ter based on something in the app?Straight from the GameKit Programming Guide
i am using game center into my app only for the leaderboard. I pl开发者_C百科anned to release the app in two different mode(free and premium). Can i able to have two apps with same name and bundle ide
i have a hockey game with mallets running on iphone/ipad. The server controlls all the physics and send to the other device the server mallet position and the client sends to the server his mallet pos
When game center has a match running and one player disconnects it takes at least 30 seconds for the disconnect method to get called.Any ideas on how to make the disconnect method called as soon as th
What is the best way of programatically checking if the current device supports Bluetooth peer-to-peer GameKit connectivity? I am aware of how to check for Game Center support, but want to support dev
At the moment I\'m trying to add online multiplayer to my iOS game (that uses UIKit) using gameKit/GameCenter for matchmaking. I\'m trying to present game center\'s matchmaker interface but with varie
When I try to start a multiplayer game in Gamecenter (Sandbox mode), the flow get stuc开发者_JAVA技巧k after the user accept the invite. It shows \"waiting\" at the inviter end and \"Connecting\" at t