I am relatively new to OpenGL and I am having some issues when I am rendering an image as a texture for a QUAD which is as the same size of the image. Here is my code. I would be very grateful if some
I need to draw custom shapes. Now when a user clicks on several points on the panel I create a shape using a polygon.
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SOLVED: The problem was actually using time.time() every CPU cycle to see whether the next frame should be drawn or not. The time it takes to execute time.time() was having an impact on the FPS.
What is the CGMutablePathRef equivalent of CGContextSetLineJoin? CGContextSetLineJoin works directly on the graphics c开发者_JAVA技巧ontext, so requires a CGContextRef parameter, which I do not have s
Can anyone provide an example of a function that returns the cross product of TWO 2d vectors? I am trying to implement this algorithm.
I\'m trying to batch up a bunch of vertices and texture coords in an interleaved array before sending it to pyOpengl\'s glInterleavedArrays/glDrawArrays.The only problem is that I\'m unable to find a
I have a compute开发者_运维知识库r that won\'t let me enable direct3d acceleration (i\'ve tried almost everything).
I want to make a 2D game in C++ using the Irrlicht engine. In this game, you will control a tiny ship in a cave of some sort. This cave will be created automatically (the game will have random levels)