When I set glStencilFunc( GL_NEVER, . . . ) effectively disabling all drawing, and then run my [sh开发者_如何学运维ader-bound] program I get no performance increase over letting the fragment shader ru
微软云服务Azure在当晚遭遇严重中断。Azure平台支持页面显示,此次服务中断对很多地区的StorageL开发者_如何学编程ayer造成了影响,但澳大利亚数据中心并未因此受到影响。
What I have is this: Domain.List has many ListToListMemberships called \"SubLists\" Domain.List also has many ListToListMemberships called \"ParentLists\"