I am contemplating migrating from pygame to pyglet (main reason: move from Python to Pypy). However, I found no rectangle collision tools in the pyglet doc, while I use pygame.Rect quite often.
For example, 开发者_运维技巧I want to display the current x, y, width and height of the map rect, but I don\'t know what events should I handle. At least I want to catch the double click, zoom and dra
Currently building a browser-based SVG application. Within this app, various shapes can be styled and positioned by开发者_如何学运维 the user, including rectangles.
EDIT: --> HEY GUYS! <-- i am working on an \"Image based App\"! What i want to do is: Take a photo (done)
I have a view that is being shown within a larger view and will always remain in the same place. When some user input is provided, a second view will appear below the first one. want this to be a some
I have two rects that intersect. They have the same dimensions, the only difference is that one of them is lower down the screen than the other. I know there is a way to get the rect of their intersec
Is it possible to manipu开发者_Python百科late SVG rect\'s borders in the same way as it border-left-width, border-right-width and so on does?try this and change it as yours.
Description: I\'ve got a project which is nearly finished now, but I\'ve noticed the collision is not really working. It\'s a snake-like game that can be controlled via the touch-screen, so sharp (?,
On change of a text of List View\'s SubItem I need to brush and fill a whole row: procedure TForm1.ListViewDrawItem(Sender: TCustomListView;
I\'m having issues dividing my String object over 2 Rect shapes. Firstly i have no idea how to set canvas.drawtext to a specified region.