I\'m having a problem playing back audio data after appending extra recording to it. Here\'s the general sequence of events, which don\'t return any errors:
How to set volume in AudioQueue wthout the use of AudioQueueRef? I have refered many ques开发者_运维百科tion regarding this on Stack Overflow but all of them use AudioQueueRef object.
I am using AudioQueue to stream some song, my question is how can i tell the length of playback of already queued buffers? I want to stream two seconds of data at a time, the problem i am having is ho
What I\'m trying to accomplish is basically as follows: Open up a file, determine how many \'samples\' I will need based on its duration
If anyone have some experience that encode/decode speex audio format with AudioQueue? I have tried to implement it by editing the SpeakHere sample. But not success!
I can\'t figure out why the following returns OSStatus -10851: status = AudioUnitSetProperty(*audioUnit,
I\'m making kind of voip app, so I have to be able to play and record sound at the same time. But.. when I play an开发者_StackOverflowd record at same time, iphone\'s volume was very low.
I use Audio Queue Services in my application. When allocating the buffer, I set t开发者_运维百科he buffer size to 30000 samples:
In my app, i would be receiving audio data over socket in Linear PCM Format, in uniform interval of time, 50 ms approx.,
In my application, i will receive buffer from the Socket, and need to play it, App will receive buffer in approx every 50 ms,