I am Using AUdioQueue to record the audio from built-in mic and send it over socket, I have set the AudioQueuebuffer to record buffer of say 30 sec in once shot and allocating bufferSize appropriately
I have an Audio Queue working to record PCM, but I cannot get it to work for mp3. When I change the mFormatID to kAudioFormatMPEGLayer3, my callback function is never fired. I am usi开发者_开发知识库n
I am developing an iphone app, which sends/receives data to audio/headphone jack of iphone. I assume we can send/receive data to hea开发者_运维知识库dphone jack but that data is audio file with some c
This is supposed to be possible on Mac OS X by overwriting the sample rate in the AudioStreamBasicDescription then create a new output queue.
I\'m trying to determine Beats Per Minute (BPM) from the microphone using sound energy, I think I\'ve figured out the part determining BPM but having a little trouble obtaining the RAW data.
i need to play linear pcm data live on a iphone. i get a LIVE datastream via RTSP, and i can currently read it out from iphone, save it into a file, play it on a desktop audioplayer that supports pcm
I am new to iPhone. Could you please help me to modify the SpeakHere app from Apple to record in mono format. What should I have to set for mChannelsPerFrame and what else should I set?
I just began learning about AudioQueues from the CoreAudio book (rough cuts). I did the AudioQueue playback example tutorial, which is basically the same as the apple tutorial example. Everything is w
for an iphone voice changing app (objective c), i am trying to take the sampled integer values from the recording audio queue buffer, process them in a function and write the modified values back to t
I\'m using AudioQueue to get recording level meter via microphone. The problem is what I got from it are floating point numbers. I know they represents for audio sample.