Thanks in advance. I want to apply pinch, rotation and pan gesture effect on an image view.like this UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc]initWithTarget:self acti
I am working to integrate a current iOS application with an analytics suite.One of analytics items that we will use in our开发者_如何转开发 UX analysis is a complete track of all gestures (at least on
When a user long-press inside UIWebView, there is a Copy & Paste popup. Is it possible to disable the system from popup the Copy & Paste function, but still allow the user to click on links an
Ive been working on a spinning wheel similar to the wheel of fortune. Ive almost cracked it but then hit a brick wall. Same problem as mentioned in this this post. The wheel animation is required to g
i am developing an app in which i have taken a tableview to display images in the cells. i have given the size of a cell as the size ofthe ipad screen,and taken care when i scroll the tableview,it scr
Ok what I would like to do is duplicate the controls of Space Invaders Evolution. Begin a touch anywhere then drag around and the sprite moves 1:1 with your finger.
I am using the following code : UISwipeGestureRecognizer *swipeRecognizer = [[UISwipeGestureRecognizer alloc]
there is a way to delimit the swipe only on a specific item? in this way it works everywhere UIGestureRecognizer *recognizer;
here\'s the problem: I\'d like to move to using UIGestureRecognizer in my Apps. For this reason I\'d like to ditch TouchBegan/TouchEnded event\'s from my views.
I have written a simple custom gesture recognizer like this: @interface myRecognizer : UIGestureRecognizer {