I had a localized universal application. I copied a bunch of resources (XIB) files from an old project into the appropriate locations (English.lprog) directories for both iPhone (Filename~iPhone.xib)
I want to compile jpeg-8b in universal binary (ppc,i386). It should be supported in 10.4 and later OSs.I could do it in 10.5 and 10.6, but the binary is not compatible with 10.4. Thus I tried to compi
I\'ve seen lot\'s of questions asking how to convert iPhone apps into Universal apps, and the answer has usually been to use the Upgrade Target For iPad and sometimes update the Info.plist.I\'ve also
I\'m writing an Universal App that will run natively on both iPad and iPhone. I also need it to be targeted to older devices (those that cannot run 4.0) so 3.1 is a must.
Hi I\'m trying to create a static library that can added to any ios project, but I can only get it to work such that if I build the library in ios3, it\'ll work for ios3 projects but not ios4 and vice
I\'m trying to build a static library that I can use with both ios3.x and ios4.x. I can build a static library with ios3.0 that works with another project in ios3.0 but won\'t compile in ios4. The sam
i have created an universal application using xcode 3.2.4. in my build setting i have set \"target device\" as 3.1.2. This application is working fine with iPhone 3G, iPhone 4 and iPod touch 3G. But i
Which part of the app is it that \"triggers\" the iPad app as it\'s own app as opposed to running the iPhone version in a universal binary?
While working on an universal binary for iPhone / iPad, I\'ve been asking my self often: Is this really开发者_运维百科 so good? I believe the iPhone and iPod touch devices will simply download the who
I\'ve found this code, here: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { str = [NSString stringWithString:@\"Running as an iPad application\"];