I am about to begin developing an app开发者_开发技巧 and have never worked with universal binary. Is it possible to create them both individually and then merge them is needed later?
I have my iPhone app ready and now i\'ve to make it a Universal app. I\'m doing this.. self.window = [[UIWindow alloc] init];
I\'m developing a Universal Application that\'s only meant to be used on Retina display IPhone/IPod touch devices + IPad. How can I specify this on the plist or anywhere else in my app/binary?
I\'ve used this hack to restore PPC support to Xcode 4. However, every time I tried to create a universal binary, it would just create an Intel binary. After a lot of experimentation with parameters,
A customer is interested in releasing a universal app. However, the first release will contain only the iPhone version, the second release will contain both versions.
Not withstanding that there is currently no tool that can create one, is it possible to have put both x64 and x86 symbols into a DLL, and have it work on both x64 and x86?
I am trying to upgrade my existing iPhone app project to an Universal app but I can not find any option in Xcode 4 to do so. Whe开发者_运维技巧re is it?The accepted answer is wrong. Creating a new tar
I\'m currently developing both universal and \"non-univeral\" apps for iOS. As you may know, \"universal\" apps are tho开发者_StackOverflowse that run on iPhone, iPad, and iPod touch. I\'m curious if
I followed these instructions on how to get the 10.4 SDK working with PPC after upgrading to XCode 4.I am able to compile, but it errors out at link time.
I want to set the application language in iTunes. It always shows only English, but I want to show two languages in iTunes. I don’t want to make any change开发者_开发问答s to the application code, as