I need to write some code to convert an array of quads into a voxel field. Making it work should be easy, but making it fast won\'t be so trivial.
Hi Guys, does anyone knows, why this code in Java compiles, but an Error appears: \"An unrecoverable stack overflow has occurred.
I noticed most 3d voxel models are actually pretty low resolution, but then are rendered all smoothed out with some sort of interpolation.