I\'m trying to save my Serialized ob开发者_开发技巧ject when the activity calls the onDestroy() but when i try to write my object using ObjectOutputStream a java.io.NotSerializableExeption is thrown.
I am开发者_开发百科 feeling really stupid right now guys.... basically I am connecting over TCP on a local machine... and when I try to make the In/out streams at the client it wont get passed creatin
This is a simple TCP Server (echo) and TCP Client in Java. If I comment the following line, the program is working:
I have an application that needs to read hundreds of socket communications. I am using a ThreadPool, with a upper limit on the number of threads, to service these sockets. This 开发者_高级运维causes
FOUND SOLUTION (consider this closed and answered since I can\'t answer my own question before 7 hours). I had left an unnecessary Socket instanciation and it made the clien apps hang. Sorry for bothe
I\'ve got multiple objects stored in a file .This is regarding the ObjectInputStream. If I\'ve got the below code:
I use serialization to save data in my android app. Everything works beautifully until a user report he can not open his file.
why does System.out.println(e.getCause()); gives null? And can store whole HashSet collection like this?
basically I have a file of String Objects. I used Java ObjectOutputStream to store the objects. Is it possible to access the objects(Strings) randomly, say if I want to access the 11th object, I could
First of all, thanks for reading. This is my first time in stackoverflow as user, although I\'ve always read it and found useful solutions :D. By the way, sorry if I\'m not clear enough explaining mys