I was trying to come up with inline assembly for gcc to get both division and modulus using single divl instruction. Unfortunately, I am not that good at assembly. Could someone please help me on this
I am having trouble building my app after adding MapKit and CoreLocation frameworks.They are both 4.3 frameworks, and the app used to work fine with UIKit, CoreGraphics, and Foundation, just giving me
Using Sqlite in a dylib in an i386 app in XCode 4 For iOS I needed to add a file namely libsqlite3.0.dylib from directory:
I am trying to make command \"sudo port install py25-gtk\" work. The prob开发者_开发百科lem is that (at least) one of the dependencies (gcc44) is not compiling.
I have an iOS project that I\'ve put in Dropbox to work with a few friends. The issue is that it seems to get \"corrupted\", so that after some time (after someon开发者_C百科e else has accessed the Xc
As the memory requirement grows fast, today more and more system requires 64-bit machines to access even larger RAM.
Is it possible for a single process running a 32-bit compiled version of python in Snow Leopard (64-bit machine) to appear to consume > 4GB (say 5.4GB) of virtual memory as seen by the top command?
I tried switching architectures in my Xcode project today, because I was about to use low level QuickTime stuff that\'s not yet ported to 64 bit yet. When i compiled before on x86_64 my app ran just f
I am currently porting our code from an alpha (Tru64) to an i386 processor (Linux) in C. Everything has gone pretty smoothly up until I looked into porting our
I\'m trying to build a C library with a non-native architecture. I\'m running OSX 10.6 (which is x86_64) but I need the library compiled for i386. Normally, you can just add the compiler flag: -arch i