I need to use i386 with Boost because of another SDK I\'m using. I tried building Boost with ./b2 开发者_开发知识库toolset=darwin architecture=x86 address-model=32
I am working on an app that uses a twitter API. The app runs fine when it is hooked up to an IOS device, but when I change the architecture from armv6 to i386 to get it running on the simulator I ge
I currently have a program I have compiled in x86_64, it relies on quite a few libraries also compiled in x86_64 (so recompiling them all would be a big project). I am looking to run a i386 dylib, how
How would I compile the x264 library for the i386 architecture? Usually to force an architecture I would use the follow command:
I am working on a an application to stream live video on iPhone from IP cameras through rtsp. I am using open source projects like live555, DecoderWrapper and RTSPClient. I get the following error whi
This question already has answers here: Closed 10 years ago. Possible Duplicate: symbol(s) not found for architecture i386
I am using CLLocationManager. I got this compile error: Ld /Users/Teguh/Library/Developer/Xcode/DerivedData/BadgerNew-bjopcgcgsjkcvcevflfbvsjwfgnu/Build/Products/Debug-iphonesimulator/BadgerNew.app/
I\'m programming in fortran and I could use a nice interface to a debugger. Following the advice of this page, I decided to give the Xcode organizer a try.
I\'m having a problem right now with a project I\'m trying to build in Xcode 4.0, hopefully someone can shed some light on this for me..
I get this error message when I try to run the iPhone Simulator. I use Xcode 4 ld: warning: ignoring file /Users/Marius/Documents/AppSchool/Telefonbok/AddressBook.framework/AddressBook, missing requi