This has been asked before, but there is no sample code to be found on stackoverflow and no proper solutions as far as I\'m aware. I have a solution, but it looks crap. I\'d be grateful for any input
I have a CALayer that contains few other subLayers (CATextLayer actually) I want to apply some transformation on that layer when user do usual gesture on the ipad but it doesn\'t seem to be working p
I want to do a full rotation, but with an image swap half way through and I can\'t seem to be able to do that. The full rotation can be seen below. How can I make a half of this but with the nice z ax
my first question on stack overflow :) I want to make a y axis translation on a CALayer. I got a big background : 320x4000px.
I\'ve been using an Augmented Reality SDK from String for a project. Basically this SDK passes back a bunch of markers for images that it recognises, and an associated OpenGL matrix transform that out
I\'ve read and try this article (Opening door effect using Core Animation) And I implement following code in my app:
I have created a 3D cube in iphone using CALayer\'s. Now I wanted to rotate that cube(CALayer) at 90˚ when user double taps on it.
I\'m trying to create an animation for a layer where the bottom of the layer flips up. Think of a view hinged on the top, then the botton a开发者_Python百科nimates out and up. Like the cover of a comp
I\'m trying to recreate UIViewAnimationTransitionFlipFromRight (and left). My reason for doing so, as shown below, is to make changes to AVCaptureVideoPreviewLayer in the middle of the animation, when
I have a 200x200 pixel CALayer instance to which I\'ve applied two transformations: scaled开发者_运维技巧 down to 50%