I\'m having trouble overloading a function to take a value either by const reference or, if it is an rvalue, an rvalue reference. The problem is that my non-const lvalues are binding to the rvalue ver
With the advent of rvalue references on top of Return Value Optimization, what would be the most efficient way to implement a core function like this?How can I improve this implementation or should I
Will C++11 move semantics and r-value refe开发者_开发百科rences in argument string constructs such as
This question already has answers here: Closed 11 years ago. Possible Duplicate: What is the difference between r-value references and l-value references? (CodeGen)
currently I’m playing around with rvalue reference (C++11, g++ with gnu++x0) and I want to implement move semantics in my classes, because it just feels „right“.
I\'m writing a little program in C++11 and really use exceptions for one of the first time. I\'ve got a question about how to catch the exceptions efficiently, and after some googling I still don\'t
Consider the following piece of code: int three() { return 3; } template <typename T> class Foo { private:
This question already has answers here: Closed 10 years ago. Possible Duplicate: What does T&& mean in C++11?
Reading this answer regarding returning rvalue references from function got me thinking, how can I write an id funct开发者_运维问答ion in C++0x.
Some time ago I was told, that the usual pattern to implement two-ary operators needs a final move in the return.