What are the differences between rvalue references as implemented in Visual Studio 2010 and as specified in the C++11? A开发者_如何学Gore there any particular pitfalls to watch out for when using reva
I\'ve got a variant class. It has a pair of constructors: /// Construct and fill. template <typename T>
If I move-construct a from b, is it still necessary to destruct b, or can I get away without doing so?
The following piece of code #include <iostream> #include <vector> #include <tuple> using namespace std;
I\'ve read few papers about && and I\'m just curious if having: void fnc_1(int&& p) { //...
If I have a class such as class Foo{ public: Foo(){...} Foo(Foo && rhs){...} operator=(Foo rhs){ swap(*this, rhs);}
For example, stdlibc++ has the following: unique_lock& operator=(unique_lock&& __u) { if(_M_owns)
This question already has an answer her开发者_如何学运维e: Closed 11 years ago. Possible Duplicate:
How can I check whether my compiler supports rvalue references or not? Is there a standard preprocessor macro, or do different compilers have different macros? Ideally, I would want to write this:
I want to overload a function so that it manipulates its argument in some way and then returns a reference to the argument – but if the argument is not mutable, then it should return a manipulated co