Sorry, but i do have a question which is a little different from the norm.I want to make a game display which appears to be isometric, so every cell is:
I\'m trying to figure out how I can get the correct \"active\" tile under the mouse when I have \"ramp\" and +1 height tiles (see picture below).
The current architecture of the game is: PHP + MySql backend, Flash and ActionScript 3 fronten开发者_如何转开发d.
How can I modify 2d racing game to seem like isometry? Flash + ActionScript3 ScreeShot The game is totally in 2d. Car moves like it should and while it drives the ground everything is fine.
I really have an issue with mouseclicks in an isometric view. Simply i have a flat map, and, like i said, a camera in an isometric view. Now when i click in the window i want to get the Coordina开发者
I\'m working on an isometric game for fast browsers that support <canvas>, which is great fun. To save information of each tile, I use a two-dimensional array which contains numbers representing
I\'m trying to create a web ap开发者_JAVA技巧p/game that uses a side-on \'isometric\' view and transparent tiles. I can display them ok (but not great) using a PHP formula that just sets each div (eac
I have an math problem in Isometric projection. I have reading an article: Axonometric projections - a technical overview.For the Isometric projection part, it give an mathematical formula for convers
I\'m making a side scroller similar to Castle Crashers and right now I\'m using SAT for collision detection. That works great, but I want to simulate level \"depth\" by allowing objects to move up and