I\'am currently building a game for android. The game itself works using the same architecture as google\'s lunar lander.
I want to play one RTSP stream in a surfaceView while I prepare the other in a separate thread. However, the MediaPlayer does give an error when instantiating two SurfaceHolders:
Im new to android and im facing some issues... Im using a SurfaceView to extend my class. In my class i cant get width and height of the SurfaceView.
It is necessary for my application to keep the camera c开发者_JAVA百科aptured until released manually by an Activity (I realize this is bad practice, as no other applications will be able to use the c
I have a SurfaceView which has a fixed height within the game (let\'s say it is always 400 pixels high). However, the content that I display within that SurfaceView is tile-based, so at any point with
I have a little experimentation app (essentially a very cut-down version of the LunarLander demo in the Android SDK), with a single SurfaceView.I have a Drawable \"sprite\" which I periodically draw i
I built a simple game engine using SurfaceView. I use a RectF as a \'camera\' window, to represent the scaled pixel width and height of the SurfaceView canvas, and to figure out what is on screen.
I am attempting to build an augmente开发者_JS百科d reality application for Android and have come across the problem of layering surface views. I need a surface view to display the camera preview onto
This is a test project for antialias in Surface View and View, in the View : ( it\'s very good for antialias )
I am doing multimedia application. I have tried several different examples to implement videos in surface view but I cannot get. i can hear the sound but no visual is appearing. is there any possibili