I\'m creating game mario like in win32 GDI . I\'ve implemented the new loop for game : PeekMessage(&msg,NULL,0,0,PM_NOREMOVE);
I find that most game development requires a main game loop, 开发者_开发问答but I don\'t know why it\'s necessary. Couldn\'t we implement an event listener and respond to every user action? Animations
Maybe I\'m just an idiot, but I\'ve been trying to implement a game loop all day and it\'s just not clicking. I\'ve read literally every article I could find on Google, but the problem is that they al
I\'m implem开发者_运维百科enting a game loop with constant FPS. I\'m thinking about 25-30 FPS should be enough.
Is there a simple way to make a game loop in JavaScript?something like... onTimerTick() { 开发者_JAVA技巧 // update game state