I\'m applying an AVMutableAudioMix to a asset I\'ve created, the asset generally consists of 3-5 audio tracks (no video). The goal is to add several volume commands throughout the play time, ie I\'d l
I am using an AVCaptureSession to capture frames from the camera using the setSampleBufferDelegate method from the AVCaptureVideoDataOutput class. The delegate method looks like the following. You can
Is there a way to know whether an AVPlayer playback has stalled or开发者_开发百科 reached the end?You can tell it\'s playing using:
As of iOS 4.x, is AVCaptureVideoDataOutput configurable to return you compressed frames? The documentation for AVCaptureVideoDataOutput says:
Setting up Airplay was easy enough. self.moviePlayer = [[[MPMoviePlayerViewController alloc] initWithContentURL:url] autorelease];
I\'m new to xcode and I\'m trying to create a sound app. On line: theAudio.delegate = self; I\'m receiving the error message:
开发者_高级运维I tried an example for capture video frames from the camera as images using AV Foundation that is given in documentationi.e.,
I\'m writing an application that works with video using AVFoundation. The behaviour of my application is simple: I take a video from the camera roll, then I create an AVMutableComposition with some
I have been working on reading in an audio asset using AVAssetReader so that I can later play back the audio with an AUGraph with an AudioUnit callback. I have the AUGraph and AudioUnit callback worki
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