I\'ve created a custom layout to show gif animated image. Here is the code: public class GIFView extends View{
I have a custom SurfaceView defined in my layout xml. I can draw to the canvas no problem with an associated external class which extended SurfaceView. However, my aim is to draw an initial state (let
My Application uses 开发者_StackOverflowcamera, I would like to add overlay over the camera preview. For example, I want to use a picture frame when I use Camera, also I would like to add a custom bar
I wanted to create a custom LinearLayout (and later a custom ImageButton) that could take percentage values for both dimensions of size based on its parent\'s size regardless of the parent type (Relat
What is wrong in my code here.why it is not drawing my customview on screen. class CustActivty extends Activty{
Im stuck in getting this to work. Look at the picture below, i want the bubble to be placed under the image.
I need to develop a button that has two label in. I find some good articles about custom views, but I can\'t imagine that how can I create a myButton Class(with custom layout in it) extends button..
I\'m probably making some silly mistake. I have a custom view and use LayoutInflater to get the layout from an XML.
I try to create diamond sha开发者_如何学运维pe View. I want use it in popup. Does anyone have any idea how to do it ?
In my app i am using ScrollView for scrolling the ImageView, and i will add one customview dynamically to that ScrollView overlay of ImageView, i have onTouch events for customview. after adding to th