I\'m doing an animation where I temporarily drop down the visibility of UIElements and overlay WritableBitmap versions of the original Image.
I am attempting to write some code that will expediently process video frames.I am receiving the frames as a System.Windows.Media.Imaging.WriteableBitmap.For testing purposes, I am just applying a sim
I want to save a writableimage in Silverlight to disk. I found this tutorial : http://kodierer.blogspot.com/2009/11/convert-encode-and-decode-silverlight.html, and have based my code on the EncodeJpe
A few months ago I built some online samples like this one from Jeff Prosise that use the WriteableBitmap class in Silverlight.