I did a small \"loader\" that I can stick on the UI when I need it. Much like the UISpinnerView. It has some logic (I simplified the code in the block for this post) that require it to be recursively
I am quite new to blocks and objective-c, and i am trying to write my first category using both. My idea is to create a category on NSTimer that will receive a block as a parameter and this block will
I am trying to learn animation with a 2009 book and to my understanding the preferred method for animating in iOS4 is using blocks. The book I am reading uses the old method and I\'ve been trying to t
I wanted to do a small loader animation to put in my app. I have done repeating animations before with CGAnimations without problems, this time I was going for the block approach.
How can I make a block execute synchronously, or make the function wait for the handler before the return statement, so the data can be passed back from the block?
I have some code that essentially boils down to this: -(void)doSomethingWithBlock:(BlockTypedef)block {
Bear with me, this is going to take some explaining. I have a function that looks like the one below.
In Objective-C I have the valid code: TestTwo.h: @interface TestTwo : NSObject -(void)test; @end TestTwo.m:
If I use blocks in my code and set the iOS Deployment Target to less than iOS 4.0, will the app still work 开发者_如何学Pythonon devices that are running an iOS less than 4.0?
I wrote a gist a while ago: https://gist.github.com/611157. It compiled and worked ok. I came back to it recently and it no longer complied.