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NSTimer Category + Blocks implementation to replace selector

I am quite new to blocks and objective-c, and i am trying to write my first category using both. My idea is to create a category on NSTimer that will receive a block as a parameter and this block will be used in the selector call. Right now I have this.

// NSTimer+Additions.h

#import <Foundation/Foundation.h>

typedef void (^VoidBlock)();

@interface NSTimer (NSTimer_Additions)


+ (NSTimer *)scheduleTimerWithTimeInterval:(NSTimeInterval)theSeconds repeats:(BOOL)repeats actions:(VoidBlock)actions;
@end

#import "NSTimer+Additions.h"

static VoidBlock _voidBlock;

@interface NSTimer (AdditionsPrivate) // Private stuff
- (void)theBlock;
@end


@imp开发者_C百科lementation NSTimer (NSTimer_Additions)


+ (NSTimer *)scheduleTimerWithTimeInterval:(NSTimeInterval)theSeconds repeats:(BOOL)repeats actions:(VoidBlock)actions {

    [_voidBlock release];
    _voidBlock = [actions copy];

    NSTimer* timer = [[NSTimer alloc] initWithFireDate:[NSDate date] 
                                          interval:theSeconds
                                            target:self 
                                          selector:@selector(theBlock) 
                                          userInfo:nil 
                                           repeats:repeats];
    [timer fire];

    return [timer autorelease];
}


- (void)theBlock {
    _voidBlock();
}

@end

Gist for the code: https://gist.github.com/1065235

Everything compiles fine but i have the following error:

2011-07-05 14:35:47.068 TesteTimer[37716:903] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '+[NSTimer theBlock]: unrecognized selector sent to class 0x7fff70bb0a18'

How can I make this category work?


Your major flaw besides the wrong target is your use of a static variable. You won't be able to support beyond a single timer.

Using block as argument to the invoked method.

@interface NSTimer (AdditionsPrivate) // Private stuff
- (void)theBlock:(VoidBlock)voidBlock;
@end


@implementation NSTimer (NSTimer_Additions)

+ (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)theSeconds repeats:(BOOL)repeats actions:(VoidBlock)actions {
    NSInvocation * invocation = [NSInvocation invocationWithMethodSignature:[self instanceMethodSignatureForSelector:@selector(theBlock:)]];
    NSTimer * timer = [NSTimer scheduledTimerWithTimeInterval:theSeconds
                                                   invocation:invocation
                                                      repeats:repeats];
    [invocation setTarget:timer];
    [invocation setSelector:@selector(theBlock:)];
    
    Block_copy(actions);
    [invocation setArgument:&actions atIndex:2];
    Block_release(actions);

    return timer;
}


- (void)theBlock:(VoidBlock)voidBlock {
    voidBlock();
}

@end

The problem with using associative references was the leak as there was no good point to release the block.


Earlier Approach using associative references

You can use associative references to attach the block to that particular instance of NSTimer.

@implementation NSTimer (NSTimer_Additions)

+ (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)theSeconds repeats:(BOOL)repeats actions:(VoidBlock)actions {
    NSInvocation * invocation = [NSInvocation invocationWithMethodSignature:[self instanceMethodSignatureForSelector:@selector(theBlock)]];
    NSTimer * timer = [NSTimer scheduledTimerWithTimeInterval:theSeconds
                                                   invocation:invocation
                                                      repeats:repeats];
    [invocation setTarget:timer];
    [invocation setSelector:@selector(theBlock)];

    objc_setAssociatedObject(timer, @"Block", actions, OBJC_ASSOCIATION_COPY);
    
    return timer;
}


- (void)theBlock {
    VoidBlock _voidBlock = (VoidBlock)objc_getAssociatedObject(self, @"Block");
    _voidBlock();
}

@end


What about leveraging userInfo to carry your block? (this is done with ARC)

void (^callback)(void) = ^{
    NSLog(@"do stuff");
}

NSTimer *timer = [NSTimer timerWithTimeInterval:10.0 target:self selector:@selector(handleTimeout:) userInfo:[NSDictionary dictionaryWithObject:[callback copy] forKey:@"block"] repeats:NO];
[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];

And then add the static selector of:

+ (void)handleTimeout:(NSTimer *)timer
{
    void (^callback)(void) = [timer.userInfo objectForKey:@"block"];
    callback();

    [timer invalidate];
    timer = nil;
};


This should work:

NSTimer* timer = [[NSTimer alloc] initWithFireDate:[NSDate date] 
                                          interval:theSeconds
                                            target:timer
                                          selector:@selector(theBlock) 
                                          userInfo:nil 
                                           repeats:repeats];

The problem is that you're setting the target of the new NSTimer instance to be self. However, in the context of + scheduleTimerWithTimeInterval:repeats:actions: (notice the +), self is NSTimer, and not (as you probably thought) your newly-created NSTimer instance.

As you can see from the error message, your app is crashing because NSTimer doesn't respond to the class method + theBlock, which is of course correct since you only defined the instance method - theBlock.

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