I\'m in process of integrating GIT version control system into 3ds max to control .max file versioning.
I\'d like to integrate git into production pipeline to stage 3dsmax files. While it is开发者_如何学Python alright to work with git through TortoiseGit, I\'d like to communicate with it from the Maxscr
Best, smallest, fastest, open 开发者_StackOverflow社区source, C/C++ 3d renderer (with support of 3ds max models), better not GPL,