The concept of variadic templates is quite confusing to me a开发者_如何学Pythonnd I want to make it a bit more complex (well I think...).
Let\'s say I have a few structs like this: struct MyStruct1 { inline void DoSomething() { cout << \"I\'m number one!\" << endl;
I want to get a string (const char*) from my variadic function input values. But this code b开发者_运维百科elow doesn\'t work..... A runtime error is the result
The uncurry function only works for functions taking two arguments: uncurry :: (a -> b -> c) -> (a, b) -> c
In joint with this question. I am having trouble coming up with a good type safe solution to the following seemingly basic problem. I have a class music_playlist that has a list of the songs it should
I\'ve been experimenting with variadic templates and argument forwarding. I think I\'ve found some inconsistent behaviour.
Objective-C, or Cocoa specifically, supports variadic arguments, like for example class the method on NSString+(NSString *)stringWithFormat:(NSString *)string, .....
In C++0X, I want to write generic caller/callback functions using variadic te开发者_运维百科mplates. First hurdle: The callees are member functions. So far so good. Second hurdle: There are many overl
I\'m working on an Event library and I\'m facing a problem with Variadic templates. All is working very nice except the fact that I can\'t pass references as parameters...
In order to make my code shorter and easier to change I want to replace something like enum{ E_AAA, E_BBB, E_CCC };