I开发者_C百科 am trying to build a server program that receives file from client using DataInputStream and BufferedInputStream.
The write procedure to my file was as follows (in the mode which I call non-clustered) Write an object to the current position of the file. Note the position of write in another file (called the in
Newb question; I\'ve got a bitmap in memory; Private Bitmap MyPicture; Then later, I fill that MyPicture from imager from the camera. I need to upload that photo using the FTP client from the apa
I\'m lookin开发者_JS百科g for the best way to download an array of Bitmaps, modify them a bit and then save to the SD card.
I Use BufferedInputStream For HTTP POST/GET But I Get Some Error the Below java.io.FileNotFoundException: http://XX.XX.XX.XX/WebWS/data.aspx
I\'m trying to download imags from a url and then decode them. The problem is that I don\'t know how large are they and if I decode them right away, the app crashes with too-big images.
As per this link below: http://java.sun.com/developer/technicalArticles/Programming/PerfTuning/ You can speed up loading of bitmaps (or any files) if you do the buffering yourself (i.e., instead of
While executing my project I am getting the error shown below in logcat: 05-12 12:43:17.268: INFO/global(801): Default buffer size used in BufferedInputStream constructor. It would be better to be e
I\'m attempting to download an external mp3 into internal storage. However, the files I\'m attempting to download are big, so I\'m trying to download them in 1MB chunks so that you can begin playing t
I\'m trying to read java.io.InputStream multiple times starting from the top of the stream. Obviously for streams that return true to markSupported() I can try and use mark(availableBytes) and then r