I attended a seminar a few months ago and the speaker made the statement that the general cost of a boxing or unboxing operation has been reduced since .NET 1.1.I\'ve looked through my (poor) notes an
I have expression: Double getAbs(Double value){ return value> 0 ? value: value== 0 ? null : -value; }
I\'m currently reading the CLR specification. I have a bit of trouble understanding section \"I 8.2.4 Boxing and unboxing of values\".
There is code: struct A { int b; } class B { A a; int b; } Questions are: Is a in B boxed or not? Is a in B located in stack or in heap?
Boxing converts a value type to an object type.Or as MSDN puts it, boxing is an \"operation to wrap the struct inside a reference type object on the managed heap.\"
I\'m working with an interface that takes type Object as its input.This is unfortunate for me as I have primitive data that I sometimes need to pass in through the interface.This of course forces me t
One can use typeof to determine whether a value is primitive or boxed. Consider: typeof \"foo\"; // \"string\"
What i\'m trying to achieve here is a straight value comparison of boxed primitive types. ((object)12).Equals((object)12); // Type match will result in a value comparison,
Is it possible to crea开发者_JS百科te a method that takes a boxed value type and returns whether that value type is equal to the default for that type?
Say I have a generic method in C# that accepts two values of type T: public void M<T>(T a, T b) {