Can I implement coroutines in smalltalk? If your answer is 开发者_如何学Pythonno: why not? Or if its yes: can you give me an example?Most Smalltalk have stack manipulation methods on the thisContext
Suppose I have the following class: class MyGen(object): def next(self): return X() def send(self, x): return f(x)
I used to work on IronLua in my spare time. Lexing and parsing is currently done. I kind of stopped working on it out of frustration since implementing Lua coroutines in .NET without resorting to dirt
I\'m having some trouble understanding how to use coroutines properly with luabind. There\'s a templated function:
I am studying coroutines and generators in various programming languages. I was wondering if there is a cleaner way to combine together two coroutines implemented via generators than yielding back at
Are there any language interpreters (e.g. a JavaScript interpreter, Lua inter开发者_如何学运维preter, Python interpreter, etc.) that have the ability for the script to suspend itself, and for the host
I want to use coroutines in C (Linux), but I don\'t want to waste lots of space for each one. I\'m wondering about allocating the space for the stack with mmap开发者_如何转开发() given MAP_GROWSDOWN,
I was wondering whether Lua has any preemptive multitasking facilities built-in. I would like to have concurrent threads to use on my multi-core system.
This example has been used in another question to illustrate how coroutines can be used to script cutscenes in a video game:
While thinking of load/save mechanics for a game using Lua coroutines a quite interesting question has arisen -- can you dump a running Lua state to file co开发者_C百科mpletely? Apart from the obvious