I have a Patient class: class Patient { public string First_Name { get; set; } public string Last_Name { get; set; }
I\'m overriding a protected function in a subclass. Let\'s say I ha开发者_运维技巧ve two classes, Apple and Fruit.
Is there a way to do something like the following in C++ template<typename TAnimal> bool can_eat(TAnimal& animal) where bool TAnimal::IsAlive() exists
A friend and I have been playing around with pygame some and came across this tutorial for building games using pygame. We really liked how it broke out the game into a model-view-controller system wi
Let\'s say I defined in F# the following two types: type Dog = { DogName:string; Age:int } type Cat = { CatName:string; Age:int }
Consider the following simple Python function by way of example: def qua开发者_开发百科ntize(data, nlevels, quantizer=lambda x, d: int(floor(x/d))):
I have a method which accepts an argument which can be an Array/Set-like object, or a Hash. The gist of the method is something like:
In Objective-C, I could do: id<HTTPRequestDelegate> delegate; to say that delegate (a variable of type id) conforms to the HTTPRe开发者_C百科questDelegate protocol (or implements the HTTPRequ
I usually want to keep my code as generic as possible. I\'m currently writing a simple library and being able to use different types with my library feels extra important this time.
Note This is not a question about how to implement or emulate duck typing in C#... For several years I was under the impression that 开发者_开发百科certain C# language features were depdendent on data