I read lots of information about getting depth with fragment shader. such as http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=234519
its been a long time since I touched Java so this may seem like an odd question. Currently have this Breadth First Search code I found here on StackOverflow, I have it modified on my end but I\'ll pos
I want to allow embedding of HTML but avoid DoS due to deeply nested HTML d开发者_JAVA技巧ocuments that crash some browsers.I\'d like to be able to accommodate 99.9% of documents, but reject those tha
I\'m looking for a generic algorithm to calculate a red/cian anaglyph starting from the original image and his b/w depth map (example: http://www.swell3d.com/2008/07/turn-2d-painting-into-3d-anagl.htm
How precise is the depth camera in the kinect? range? resolution? noise? Especially I\'d like to know:
I need help rescuing a project concerning some extreme depth management. We\'re out of ideas! The project concerns stacking boxes of various sizes, each box is isometric - so thats where the depth co
I get how to set depth in as3 - but with as2 i could begin multiple \'depth points\' using numbers - where in as3 all i can seem to do is set this object to a higher/lower depth than that object. The
I know what i am about to ask may be all too simple but i have been unable to find a solution to my problem.
How do I change the movie clip (mainClip) in AS2 code below so that is behind all graphics in the flash file?
I\'d like to know if it\'s possible to get the pixel depth (number of colours) of a device. with DisplayMetrics it is possible to know the resolution...