When I try to add a strServerIP to the class Server, I get a: Cannot resolve symbol string compiler error.
I\'d like my app to be able to communicate with itself via the internet but this is proving to be impossible for me. One thing I\'ve never been able to work out i开发者_运维百科s Tcp or the whole netw
My server use UDP. It sends 900bytes/1ms to my program automatically after being acquired. I\'m using socket API in Windows (VB6). I had made a test and I know that the message processing time (about
I have been looking for a solution to this problem for ages. I have tried many things, including BeginReceive(), but all to no avail. There must be a way to do this, make a UDP-Client receive call tha
Question: I query a Quake3 masterserver via UDP, and get the response as below. As you can see, I had trouble figuring out the encoding of what the server sent...
In Linux, one can specify the system\'s default receive buffer siz开发者_如何学Ce for network packets, say UDP, using the following commands:
I get the return value of the read operation as 0 if the sockets is non blocking, and the real number of bytes read if the开发者_Python百科 socket is marked as blocking. cant understand why though ...
For this semester in university, we have to write networked games (in java) in teams of 4. I have volunteered to work on the networking code for my team.
We are trying to get two programs 开发者_开发问答to communicate with each other in a game-like fashion.They maintain a TCP connection with a central server for \"control\" type information, which that
I am looking for an alternative to using UDP multicast on the .NET Framework and am looking for suggestions.