i have开发者_如何学Go a C# Winform that is accepting UDP Packets from several devices a single port.
I\'m having trouble with a socket that I\'m using to send UDP data in C# --- basically the socket isn\'t receiving any data from other computers on the network until some data has been sent over the s
We have web based j2ee application which allows file upload/download. Due to latency issue upload/download is slower for many users.
I want to know the following information: For each process on the windows platform: pid sent received ... ......
i have a lan and i want to senda upd message from my android (htc desire) to my PC. Theres a Wlan Router between them. The Problem is, that the UPD message never gets to the PC.
I\'m aware th开发者_开发技巧at using SO_REUSEADDR with UDP in a *NIX environment, behaves like a multicast, where multiple clients bound to the same port can listen and receive broadcast datagrams sim
I\'ve come across an interesting problem.Basically I have 2 mobile phones that are both behind NATs.I want to communicate directly between the 2 devices using UDP.
I\'m writing a program that implements the RFC 2544 network test. As the part of the test, I must send UDP packets at a specified rate.
I am developing a tool to perform load testing on a UDP server (using C#/.NET 4.0 running on NT 6.x, although that is less relevant). The server talks to tens of thousands of clients, where the commun
I\'ll be sending UDP packets (1500 bytes) of ECG data continuously for up to 5 minutes. What is a safe socket.ReceiveBufferSize I cou开发者_如何转开发ld use? I\'ll be filtering this data and plotting