If UDP packets are dropped on a host because its socket buffers are full, should I con开发者_如何学Pythonsider that to be network loss? The distinction would help me decide whether to look into implem
I\'ve been working on different ways to do this for 2 full coding days, i need some help: I want to create a multiplayer game in java online. To do this i need communication between the server and th
I was asked a question开发者_如何学Go in my oral exams: You are accessing a website whose webserver is located in country A.
I\'d like to 开发者_运维技巧garner fellow SO\'ers experience with regards to the issue of UDP packet loss (or drop-out).
What\'s the fastest way to send a file over UDP? A) Create a large datagram for each chunk of the file, send that, and wait for a acknowledgement from the client before continuing
Are ther开发者_JS百科e any networking protocols that are not strictly TCP or UDP but can be used with either one?
I have a C application that sends data to a UDP server every few seconds. If the client loses it\'s network connection for a few minutes and then gets it\'s connection back, it will send all of the ac
What is the difference between TCP and UDP? I know that TCP is used in the case of non-time critical applications, 开发者_运维问答and UDP is used for games or applications that require fast transmis
I am developing an action multiplayer game with the help of the System.Net.Sockets.UdpClient class. It\'s for two players, so one should open a server and wait for incoming connections. The other pla
I\'m trying to send text with UDP, by sending every character separately, but something seems to be wrong.