I have this problem while drawing a square in canvas, made out开发者_如何学编程 of two triangles.
While looping through all objects I want to render in my 3D-engine, I get an error when trying to call
So I\'m looking for a some API or .NET Engine to Develop animations and hard 3D applications using 开发者_如何学编程models from Blender or 3DMax...
I wonder if someone could tell me how to make it possible to move a camera in a 3D space when the camera is rotated.
What 3d engines are avaliable for mac to use with cocoa? (xcode)?? A list of all would be great + a recommend
So I have a new project that requires doing a lot of Bézier surface modeling. I am selecting a way for rendering data using flash. I need to be capabele to render a basier surface not using any big f
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
Which engine is best ? I\'ve finded some engines : Ogre, Irrlicht and di开发者_JAVA技巧rect rendering from opengles (convert .obj files into buffer and rendering it).
but im wander in i need some kind of 3d engine to be used as the core eng开发者_运维百科ine for application that in the end will produce me 3d image in good quality
Does anyone know of a open source 3d engine which can be operated via telnet? What I\'m looking for is scripting via a socket connection. To allow for world creation and/or camera movement.